We all love the shotgun as a weapon against zombies. But, what if the zombie picks up a shotgun? Today we have an interview with Hilton Ariel Ruiz from Zombie with a Shotgun. Yes you read that right, the zombie has a shotgun!
Hi Hilton, thanks for agreeing to do this interview. So who is the team behind the game?
Hilton Ariel Ruiz: Creator and Producer
Fredrik “fedde” Mattsson: Game Designer and Art Director
Jimmy Brunnberg: Game Designer and Programmer
Thanks! So you went from comic books, to movie and now a video game. How did it all start?
It actually all started from a web-series that was created on 2012. It was created into 5 parts where the very 1st episode went viral. Going viral was very important as it made all the parts fall into place.
Social media was also a big part of the success. Due to the presence on social media, we established thousands of supporters that wanted to know more about Zombie with a Shotgun.
As ZWAS was making its waves on social media, I found an amazing artist by the name of Simone Guglielmini (Known for Near Death and BreakNeck). Him and I hit it off very well as we discussed ideas for a comic. Eventually the 1st issue of Zombie with a Shotgun was created with a total of 5 issues as of now. Ian Miller came on board as well to create some of the issues.
Now with the web series and comics we wanted to take it the next step up, which was the feature film. I’ll tell you…that was not easy.
Working on social media to promote ZWAS, I found Kyle Hester, an actor and producer to come on board to help with the campaign for feature film. We worked through 3 campaigns to raise money to create the feature for Zombie with a Shotgun.
It took us 3 years to complete the project and of November 28, 2019 we released the feature of zombie with a shotgun on Amazon and other streaming platforms, and now the game.
That’s a long road, but worth it given the awesome result. Where did the idea for the zombie instead of a human character come from?
As a filmmaker that loves the horror genre, I always wanted to do a zombie film, but with my own interpretation where the zombie was the main focus. The idea came from growing up in the 80’s during the HIV/AIDS epidemic and the people that were affected were treated as zombies. Everyone was afraid to be near them and no one cared about treating them, unless big money was involved.
Wow, I was not expecting that as a reason. That’s very noble and inspiring. What are your goals for the future? Will there be more movies, or games?
Yes. We’re hoping to go on another campaign for the sequel sometime next year. Stay tuned….
Thank you so much for the interview! If anyone is interested in checking out all this awesome work, please follow any of the links below: